update Nov 8 2020


  • reduced floaty nature of player movement
  • gradually decreased player velocity during attack so player doesn't slide into enemy being attacked due to attackframe move restrictions
  • set the transform of the attack sprite at a later stage so player doesn't run into it
  • added sound and music
  • added shadows to enemies
  • added visual hit reactions to enemies
  • changed spawn point of the uppermost to the side of the player
  • tweaked duration of flowerbed chargeup to be more dynamic
  • added camera movement to good ending
  • fixed a bug which stopped players from getting the bad ending

Files

firstupload for game jam 22 MB
Apr 05, 2021
notforlackofit_web5.zip 7 MB
Apr 06, 2021
notforlackofit_win3.zip 25 MB
Apr 06, 2021

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